![]() glspace is a (another) small hobbyproject to recreate something similar to Frontier and Frontier First Encounters. as its more a fun project than anything else, don't expect anything to be released soon. i'm trying to create a realistic procedural galaxy with procedural solarsystems and planetsurfaces, all rendered on modern graphics hardware. it's about 1.5 years in development right now, making slow but steady progress. i'm developing solely under linux with sdl/opengl, but the current source compiles out of the box for mingw32 targets. for testing and grabbing the screenshots i used meshes from the startrek-blender website, as they look terrific, but aren't really well suited for realtime 3d. if you want to mail me: thhamm@t-online.de some links: opengl website blender hugues hoppe's research page frontier developments NASA blue marble project ETOPO database our solarsystem (great site!) infinity engine orbiter another engine sean o'neill gamedev gamasutra |
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